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Fast Generic Ray Queries for Games

Authors:
In book:
Game Programming Gems 7
Edited by Scott Jacobs
Charles River Media, 2008
ISBN 978-1-58450-527-3
Pages: 127–141
Citation: Jacco Bikker. “Fast Generic Ray Queries for Games”. In Game Programming Gems 7, Charles River Media, 2008, pp. 127–141.
BibTeX entry: @incollection{ref,
author = {Jacco Bikker},
title = {Fast Generic Ray Queries for Games},
booktitle = {Game Programming Gems 7},
editor = {Scott Jacobs},
publisher = {Charles River Media},
year = {2008},
pages = {127--141}
}