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The Basics of A* for Path Planning

Authors:
In book:
Game Programming Gems
Edited by Mark DeLoura
Charles River Media, 2000
ISBN 1-58450-049-2
Pages: 254–263
Citation: Bryan Stout. “The Basics of A* for Path Planning”. In Game Programming Gems, Charles River Media, 2000, pp. 254–263.
BibTeX entry: @incollection{ref,
author = {Bryan Stout},
title = {The Basics of A* for Path Planning},
booktitle = {Game Programming Gems},
editor = {Mark DeLoura},
publisher = {Charles River Media},
year = {2000},
pages = {254--263}
}