Real-Time Deformable Terrain Rendering with DirectX 11
Authors: |
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In book: |
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Edited by Wolfgang Engel A K Peters, 2012 ISBN 978-1-43988-782-0 |
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Pages: |
13–39 |
Citation: |
Egor Yusov. “Real-Time Deformable Terrain Rendering with DirectX 11”. In GPU Pro 3, A K Peters, 2012, pp. 13–39. |
BibTeX entry: |
@incollection{ref,
author = {Egor Yusov}, title = {Real-Time Deformable Terrain Rendering with DirectX 11}, booktitle = {GPU Pro 3}, editor = {Wolfgang Engel}, publisher = {A K Peters}, year = {2012}, pages = {13--39} } |
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