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Antialiased Volumetric Lines Using Shader-Based Extrusion

Authors:
In book:
OpenGL Insights
Edited by Patrick Cozzi and Christophe Riccio
CRC Press, 2012
ISBN 978-1-4398-9376-0
Pages: 163–172
Citation: Sébastien Hillaire. “Antialiased Volumetric Lines Using Shader-Based Extrusion”. In OpenGL Insights, CRC Press, 2012, pp. 163–172.
BibTeX entry: @incollection{ref,
author = {Sébastien Hillaire},
title = {Antialiased Volumetric Lines Using Shader-Based Extrusion},
booktitle = {OpenGL Insights},
editor = {Patrick Cozzi and Christophe Riccio},
publisher = {CRC Press},
year = {2012},
pages = {163--172}
}