Hardware Skinning with Quaternions
Authors: |
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In book: |
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Edited by Andrew Kirmse Charles River Media, 2004 ISBN 1-58450-205-9 |
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Pages: |
487–495 |
Citation: |
Jim Hejl. “Hardware Skinning with Quaternions”. In Game Programming Gems 4, Charles River Media, 2004, pp. 487–495. |
BibTeX entry: |
@incollection{ref,
author = {Jim Hejl}, title = {Hardware Skinning with Quaternions}, booktitle = {Game Programming Gems 4}, editor = {Andrew Kirmse}, publisher = {Charles River Media}, year = {2004}, pages = {487--495} } |
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