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Realistic Cloth Animation Using the Mass-Spring Model

Authors:
In book:
Game Programming Gems 5
Edited by Kim Pallister
Charles River Media, 2005
ISBN 1-58450-352-1
Pages: 421–433
Citation: Juan M. Cordero. “Realistic Cloth Animation Using the Mass-Spring Model”. In Game Programming Gems 5, Charles River Media, 2005, pp. 421–433.
BibTeX entry: @incollection{ref,
author = {Juan M. Cordero},
title = {Realistic Cloth Animation Using the Mass-Spring Model},
booktitle = {Game Programming Gems 5},
editor = {Kim Pallister},
publisher = {Charles River Media},
year = {2005},
pages = {421--433}
}