Using Gaussian Randomness to Realistically Vary Projectile Paths
Authors: |
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In book: |
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Edited by Scott Jacobs Charles River Media, 2008 ISBN 978-1-58450-527-3 |
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Pages: |
199–204 |
Citation: |
Steve Rabin. “Using Gaussian Randomness to Realistically Vary Projectile Paths”. In Game Programming Gems 7, Charles River Media, 2008, pp. 199–204. |
BibTeX entry: |
@incollection{ref,
author = {Steve Rabin}, title = {Using Gaussian Randomness to Realistically Vary Projectile Paths}, booktitle = {Game Programming Gems 7}, editor = {Scott Jacobs}, publisher = {Charles River Media}, year = {2008}, pages = {199--204} } |
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