Graphics and Game Gems Database

Book List Article Search Author Search

Game Optimization through the Lens of Memory and Data Access

Authors:
In book:
Game Programming Gems 8
Edited by Adam Lake
Cengage Learning, 2010
ISBN 978-1-58450-702-4
Pages: 385–392
Citation: Steve Rabin. “Game Optimization through the Lens of Memory and Data Access”. In Game Programming Gems 8, Cengage Learning, 2010, pp. 385–392.
BibTeX entry: @incollection{ref,
author = {Steve Rabin},
title = {Game Optimization through the Lens of Memory and Data Access},
booktitle = {Game Programming Gems 8},
editor = {Adam Lake},
publisher = {Cengage Learning},
year = {2010},
pages = {385--392}
}