Fast Filter-Width Estimates with Texture Maps
Online link: |
http://http.developer.nvidia.com/GPUGems/gpugems_ch25.html |
Authors: |
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In book: |
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Edited by Randima Fernando Addison-Wesley, 2004 ISBN 0-321-22832-4 |
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Pages: |
417–424 |
Citation: |
Matt Pharr. “Fast Filter-Width Estimates with Texture Maps”. In GPU Gems, Addison-Wesley, 2004, pp. 417–424. |
BibTeX entry: |
@incollection{ref,
author = {Matt Pharr}, title = {Fast Filter-Width Estimates with Texture Maps}, booktitle = {GPU Gems}, editor = {Randima Fernando}, publisher = {Addison-Wesley}, year = {2004}, pages = {417--424} } |
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