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Object Detection by Color: Using the GPU for Real-Time Video Image Processing

Online link: http://http.developer.nvidia.com/GPUGems3/gpugems3_ch26.html
Authors:
In book:
GPU Gems 3
Edited by Hubert Nguyen
Addison-Wesley, 2008
ISBN 978-0-321-51526-1
Pages: 563–574
Citation: Ralph Brunner, Frank Doepke, and Bunny Laden. “Object Detection by Color: Using the GPU for Real-Time Video Image Processing”. In GPU Gems 3, Addison-Wesley, 2008, pp. 563–574.
BibTeX entry: @incollection{ref,
author = {Ralph Brunner and Frank Doepke and Bunny Laden},
title = {Object Detection by Color: Using the GPU for Real-Time Video Image Processing},
booktitle = {GPU Gems 3},
editor = {Hubert Nguyen},
publisher = {Addison-Wesley},
year = {2008},
pages = {563--574}
}