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Articles by Cyril Crassin
Efficient Rendering of Highly Detailed Volumetric Scenes with GigaVoxels
Cyril Crassin,
Fabrice Neyret
,
Miguel Sainz
,
Elmar Eisemann
GPU Pro
, Pages 643–677
Octree-Based Sparse Voxelization Using the GPU Hardware Rasterizer
Cyril Crassin,
Simon Green
OpenGL Insights
, Pages 303–318