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Articles by Daniel Higgins
High-Level Pathfinding
Daniel Higgins
Game Engine Gems 1
, Pages 61–78
2D Magic
Daniel Higgins
Game Engine Gems 2
, Pages 229–248
Terrain Analysis in an RTS—The Hidden Giant
Daniel Higgins
Game Programming Gems 3
, Pages 268–284
Designing a Prescripted Physics System
Daniel Higgins
Game Programming Gems 5
, Pages 457–472