Dynamic GPU Terrain
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| In book: |
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Edited by Wolfgang Engel CRC Press, 2016 ISBN 978-1-4822-6461-6 |
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| Pages: |
3–17 |
| Citation: |
David Pangerl. “Dynamic GPU Terrain”. In GPU Pro 6, CRC Press, 2016, pp. 3–17. |
| BibTeX entry: |
@incollection{ref,
author = {David Pangerl}, title = {Dynamic GPU Terrain}, booktitle = {GPU Pro 6}, editor = {Wolfgang Engel}, publisher = {CRC Press}, year = {2016}, pages = {3--17} } |
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