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Methods for Dynamic, Photorealistic Terrain Lighting

Authors:
In book:
Game Programming Gems 3
Edited by Dante Treglia
Charles River Media, 2002
ISBN 1-58450-233-9
Pages: 433–443
Citation: Naty Hoffman and Kenny Mitchell. “Methods for Dynamic, Photorealistic Terrain Lighting”. In Game Programming Gems 3, Charles River Media, 2002, pp. 433–443.
BibTeX entry: @incollection{ref,
author = {Naty Hoffman and Kenny Mitchell},
title = {Methods for Dynamic, Photorealistic Terrain Lighting},
booktitle = {Game Programming Gems 3},
editor = {Dante Treglia},
publisher = {Charles River Media},
year = {2002},
pages = {433--443}
}