Graphics and Game Gems Database

Book List Article Search Author Search

Using 3D Surfaces as Audio Emitters

Authors:
In book:
Game Programming Gems 5
Edited by Kim Pallister
Charles River Media, 2005
ISBN 1-58450-352-1
Pages: 721–728
Citation: Sami Hamlaoui. “Using 3D Surfaces as Audio Emitters”. In Game Programming Gems 5, Charles River Media, 2005, pp. 721–728.
BibTeX entry: @incollection{ref,
author = {Sami Hamlaoui},
title = {Using 3D Surfaces as Audio Emitters},
booktitle = {Game Programming Gems 5},
editor = {Kim Pallister},
publisher = {Charles River Media},
year = {2005},
pages = {721--728}
}