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Ambient Occlusion

Online link: http://http.developer.nvidia.com/GPUGems/gpugems_ch17.html
Authors:
In book:
GPU Gems
Edited by Randima Fernando
Addison-Wesley, 2004
ISBN 0-321-22832-4
Pages: 279–292
Citation: Matt Pharr and Simon Green. “Ambient Occlusion”. In GPU Gems, Addison-Wesley, 2004, pp. 279–292.
BibTeX entry: @incollection{ref,
author = {Matt Pharr and Simon Green},
title = {Ambient Occlusion},
booktitle = {GPU Gems},
editor = {Randima Fernando},
publisher = {Addison-Wesley},
year = {2004},
pages = {279--292}
}