Graphics and Game Gems Database

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Articles by Frank Luchs

Real-Time Modular Audio Processing for Games
Frank Luchs
Game Programming Gems 3, Pages 630–638
Controlling Real-Time Sound Synthesis from Game Physics
Frank Luchs
Game Programming Gems 4, Pages 649–656
A Lightweight Generator for Real-Time Sound Effects
Frank Luchs
Game Programming Gems 6, Pages 549–554